Cuphead – Review Roundup

A brutally challenging shooter with a classic cartoon vibe.

Image result for cuphead

(Click on the website names for links to the full reviews.)

Metacritic: 86/100 (as of 10/5/17)

IGN: 8.8/10 (Great) – “Cuphead made me feel more good and more bad than any other game I’ve played in the last several years….Rather than simply offering the player what they want, Cuphead makes them earn that right – the rewards, if you can hack the tests, are absolutely worth it. Cuphead is incredible for more than just its looks. But before you dive in, make sure you actually want a game that plays like this, and not just a game that looks like this.”

Game Informer: 8/10 – “Cuphead is a singular experience. Studio MDHR knew what it wanted to make, then went ahead and made it. A tough boss-rush game based on classic animation archetypes? It shouldn’t work, but here we are. It’s fun to play, and possibly even as satisfying to watch, since you can fully absorb what’s going on screen….We don’t often get something that will make you laugh and grind your teeth in such close proximity.”

Giant Bomb: 5/5 – “Cuphead combines brutal, precision platforming action with an exceptionally well realized artistic style to create one of the most enjoyable video game experiences I’ve ever had….If you’re the type of person who derives joy from angrily banging your head into a boss over and over until you can perfectly defeat it in the most glorious 90 seconds you will ever experience, then Cuphead is the total package. The tight gameplay, accompanied by an incredibly well-realized aesthetic, makes for a truly unforgettable gameplay experience.”

DualShockers: 9/10 (Amazing) – “…what’s much clearer is that Cuphead is an incredibly unique and special game, and one that might just happen to make you break a controller… depending on who you ask. Cuphead is breathtaking and brutal, but absolutely worth experiencing.”

Polygon: 8.5/10 – “When I think of my time with Cuphead, instead of frustration I’ll remember the dozens of tiny breakthroughs, when the impossible became possible, and a game that built an identity around difficulty helped me to feel, however briefly, undefeatable.”

PC Gamer: 86/100 – “Still, 95 percent firm-but-fair to five percent bullshit is a more than acceptable ratio for what has clearly been a labour of love. There’s not a whiff of cynicism about Cuphead: from its aesthetic to its systems, it’s wilfully off-trend, and utterly its own thing. As tough as it gets, ultimately that’s what’s really worth shouting about.”

Gamespot: 8/10 (Great) – “It’s beautiful to look at, and with a pitch-perfect soundtrack, it flawlessly captures the era its developers so clearly revere. It’s also an intense action game that pulls no punches. It could benefit from a few tweaks, and two-player co-op doesn’t feel like the valuable addition you might imagine, but Cuphead remains a rare, unique game that truly stands out.”

Eurogamer: No score – ” Cuphead is as frustrating as it is exhilarating….a curious combination: a wondrous, everyman style with a dizzying, elitist substance.”

GamesRadar: 5/5 – “If you’re partial to a tough-but-fair challenge, and you have even the slightest appreciation for the rich history of animated cartoons, you’ll be overjoyed by the wonderfully artistic adventure that is Cuphead.”

Digital Trends: No score – “Cuphead is a tremendous success, both as an action game and as a tribute to the golden age of animation. Every stage offers something to make you smile, whether it be an upbeat new song or a creative enemy design, and at its best, it offers a thrilling and rewarding level of challenge. We just wish that the difficulty were balanced slightly better so that we could take some time and enjoy how gorgeous it looks.”

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